Participants dove into interactive sessions exploring gamification, design thinking and collaborative prototyping. They tackled real-world environmental challenges and transformed ideas into game concepts—culminating in the development of two early-stage prototypes.
The standout creation, "Waste Hunt," is a board-and-card game designed to teach players about waste sorting and proper disposal. Featuring colorful cards, interactive gameplay and educational prompts, the game encourages eco-friendly behavior in a fun, engaging way. With strong potential for classroom and community use, Waste Hunt was highlighted as a game ready for further development and scale
Feedback from participants underscored the workshop’s value: it was hands-on, engaging and eye-opening. The experience sharpened their problem-solving and teamwork skills while connecting them across borders around a shared environmental mission.
The workshop successfully demonstrated how gamification can serve as a creative tool for youth-led environmental action. With continued support, games like Waste Hunt could play a vital role in educating communities and fostering sustainable behaviors.
Read the full workshop report HERE